ScottyDoesKnow Posted September 3, 2022 Share Posted September 3, 2022 I'm not holding out a lot of hope for this, since most of the info I find about the syringer is that it's all hardcoded. But I made an artillery strike syringe for the syringer which works when you hit a target, but doesn't work when you hit terrain. Does anyone know of a way I could make the script run when I hit terrain as well? Link to comment Share on other sites More sharing options...
DieFeM Posted September 3, 2022 Share Posted September 3, 2022 Missiles explode when they hit the terrain, and I'm pretty sure the explosion is set at the projectile, I think you can use a spell and/or a script in the explosion. Link to comment Share on other sites More sharing options...
ScottyDoesKnow Posted September 5, 2022 Author Share Posted September 5, 2022 Missiles explode when they hit the terrain, and I'm pretty sure the explosion is set at the projectile, I think you can use a spell and/or a script in the explosion. Unfortunately I can't use missiles for this without making a custom weapon. The syringer doesn't let you set a projectile for ammo, it just has an effect which seems to only go off when it hits a target. I can make the effect summon a strike but I can't get it to go off when it hits terrain. Link to comment Share on other sites More sharing options...
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