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Stirk world map issues


snarf312

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Hello,

 

I've recently installed stirk and a custom world map for it but the icons and the player arrow don't line up right. All the icons are significantly moved to the left of where the should be. I think this is because the usable map dimensions aren't set right but I have found nothing what could be the cause.

 

Here's my load order:

 

 

Oblivion.esm

TR_OoT_Main.esm

SettlementsOfCyrodiil.esm

Cobl Main.esm

Better Cities Resources.esm

Unofficial Oblivion Patch.esp

UOPS Additional Changes.esp

UOP Vampire Aging & Face Fix.esp

Oblivion Citadel Door Fix.esp

DLCShiveringIsles.esp

Unofficial Shivering Isles Patch.esp

USIPS Additional Changes.esp

Better Cities .esp

LoadingScreens.esp

LoadingScreensSI.esp

Natural_Weather_HDR_by_Max_Tael.esp

Natural_Habitat_by_Max_Tael.esp

Natural_Water_by_Max_Tael.esp

Sounds of Cyrodiil.esp

ArrowAutoEquipper.esp

ClocksOfCyrodiil_BC_OBC_OC_OCLR_Vanilla.esp

ImprovedSigns.esp

Streamline 3.1.esp

DLCHorseArmor.esp

DLCHorseArmor - Unofficial Patch.esp

DLCMehrunesRazor.esp

DLCMehrunesRazor - Unofficial Patch.esp

DLCSpellTomes.esp

DLCSpellTomes - Unofficial Patch.esp

Dude Wheres My Horse.esp

Cobl Glue.esp

Cobl Si.esp

Cobl Tweaks.esp

ImpeREAL Shops - Restock empty Counters & Display Tables - Merged.esp

TR_Stirk.esp

DLCBattlehornCastle.esp

DLCBattlehornCastle - Unofficial Patch.esp

Knights.esp

Knights - Unofficial Patch.esp

AFK_Weye.esp

Shadowcrest_Vineyard_COBL.esp

Shadowcrest_Vineyard_GuardCOBL.esp

ElsweyrAnequina.esp

Roads of Cyrodiil.esp

ROC+Shadowcrest Vineyard Patch.esp

xuldarkforest.esp

xulStendarrValley.esp

xulTheHeath.esp

XulEntiusGorge.esp

xulFallenleafEverglade.esp

xulColovianHighlands_EV.esp

xulChorrolHinterland.esp

xulBeachesOfCyrodiilLostCoast.esp

xulBravilBarrowfields.esp

xulLushWoodlands.esp

xulAncientYews.esp

xulAncientRedwoods.esp

ROC+Ancient Redwoods.esp

xulCloudtopMountains.esp

xulArriusCreek.esp

xulPatch_AY_AC.esp

xulRollingHills_EV.esp

xulPantherRiver.esp

xulRiverEthe.esp

xulBrenaRiverRavine.esp

xulImperialIsle.esp

xulBlackwoodForest.esp

xulCheydinhalFalls.esp

xulAspenWood.esp

xulSkingradOutskirts.esp

ROC+UL Skingrad Outskirts Patch.esp

xulSnowdale.esp

xulCliffsOfAnvil.esp

xulSilverfishRiverValley.esp

xulJerallGlacier.esp

xulTheEasternPeaks.esp

ROC+UL-II Patch.esp

ImpeREAL Empire - Unique Forts.esp

ImpeREAL Empire Unique Cities - Sutch.esp

Natural_Vegetation_by_Max_Tael.esp

'Eagle Eye' Realistic Archery v1.0 Fixed.esp

PTArcheryRange.esp

Oblivion_Character_Overhaul.esp

Better Cities Full.esp

Better Cities - VWD of the IC.esp

Better Imperial City.esp

Better Cities - Unique Landscape Barrowfields.esp

Better Cities - Unique Landscape Chorrol Hinterland.esp

Better Cities - Unique Landscape Cheydinhal Falls.esp

Better Cities - Unique Landscape Skingrad Outskirts.esp

Better Cities - Unique Landscape Imperial Isle.esp

Better Cities - No LEYAWIIN Flooding.esp

ROC Standard Road Record.esp

Better Cities - Unique Landscape Panther River patch.esp

Falling Leaves.esp

WickmereFarm.esp

WhiteRoseFarm.esp

 

I hope someone can figure this out.

 

Greetings,

 

Snarf312

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