snarf312 Posted November 3, 2013 Share Posted November 3, 2013 Hello, I've recently installed stirk and a custom world map for it but the icons and the player arrow don't line up right. All the icons are significantly moved to the left of where the should be. I think this is because the usable map dimensions aren't set right but I have found nothing what could be the cause. Here's my load order: Oblivion.esmTR_OoT_Main.esmSettlementsOfCyrodiil.esmCobl Main.esmBetter Cities Resources.esmUnofficial Oblivion Patch.espUOPS Additional Changes.espUOP Vampire Aging & Face Fix.espOblivion Citadel Door Fix.espDLCShiveringIsles.espUnofficial Shivering Isles Patch.espUSIPS Additional Changes.espBetter Cities .espLoadingScreens.espLoadingScreensSI.espNatural_Weather_HDR_by_Max_Tael.espNatural_Habitat_by_Max_Tael.espNatural_Water_by_Max_Tael.espSounds of Cyrodiil.espArrowAutoEquipper.espClocksOfCyrodiil_BC_OBC_OC_OCLR_Vanilla.espImprovedSigns.espStreamline 3.1.espDLCHorseArmor.espDLCHorseArmor - Unofficial Patch.espDLCMehrunesRazor.espDLCMehrunesRazor - Unofficial Patch.espDLCSpellTomes.espDLCSpellTomes - Unofficial Patch.espDude Wheres My Horse.espCobl Glue.espCobl Si.espCobl Tweaks.espImpeREAL Shops - Restock empty Counters & Display Tables - Merged.espTR_Stirk.espDLCBattlehornCastle.espDLCBattlehornCastle - Unofficial Patch.espKnights.espKnights - Unofficial Patch.espAFK_Weye.espShadowcrest_Vineyard_COBL.espShadowcrest_Vineyard_GuardCOBL.espElsweyrAnequina.espRoads of Cyrodiil.espROC+Shadowcrest Vineyard Patch.espxuldarkforest.espxulStendarrValley.espxulTheHeath.espXulEntiusGorge.espxulFallenleafEverglade.espxulColovianHighlands_EV.espxulChorrolHinterland.espxulBeachesOfCyrodiilLostCoast.espxulBravilBarrowfields.espxulLushWoodlands.espxulAncientYews.espxulAncientRedwoods.espROC+Ancient Redwoods.espxulCloudtopMountains.espxulArriusCreek.espxulPatch_AY_AC.espxulRollingHills_EV.espxulPantherRiver.espxulRiverEthe.espxulBrenaRiverRavine.espxulImperialIsle.espxulBlackwoodForest.espxulCheydinhalFalls.espxulAspenWood.espxulSkingradOutskirts.espROC+UL Skingrad Outskirts Patch.espxulSnowdale.espxulCliffsOfAnvil.espxulSilverfishRiverValley.espxulJerallGlacier.espxulTheEasternPeaks.espROC+UL-II Patch.espImpeREAL Empire - Unique Forts.espImpeREAL Empire Unique Cities - Sutch.espNatural_Vegetation_by_Max_Tael.esp'Eagle Eye' Realistic Archery v1.0 Fixed.espPTArcheryRange.espOblivion_Character_Overhaul.espBetter Cities Full.espBetter Cities - VWD of the IC.espBetter Imperial City.espBetter Cities - Unique Landscape Barrowfields.espBetter Cities - Unique Landscape Chorrol Hinterland.espBetter Cities - Unique Landscape Cheydinhal Falls.espBetter Cities - Unique Landscape Skingrad Outskirts.espBetter Cities - Unique Landscape Imperial Isle.espBetter Cities - No LEYAWIIN Flooding.espROC Standard Road Record.espBetter Cities - Unique Landscape Panther River patch.espFalling Leaves.espWickmereFarm.espWhiteRoseFarm.esp I hope someone can figure this out. Greetings, Snarf312 Link to comment Share on other sites More sharing options...
snarf312 Posted November 4, 2013 Author Share Posted November 4, 2013 Nevermind, fixed the issue.Made an esp with the map dimension as they are in the stirk esp and put it at the end of my load order. Link to comment Share on other sites More sharing options...
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