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Special Alchemy Options


Xezivex

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I keep getting tired of makeing master-level poisons that do minimal damage over long periods of time, I thought it would be awesome if someone modded in an option for alchemy to make potions/poisons have an instantaneous effect, but be less effective. Ex: lets say that at your skill, a simple damage health poison would do 5 damage for 20 seconds (a total of 100 damage) so to get the full-effects of the poison you wind up backpedaling in circles for around 20 seconds from the unlucky ogre you shot. Not very convinient. But say that you could chose an instantaneous effect and have the poison deal 30-40, maybe 50, damage instantly, killing said foe with a single sneak attack and thus not alerting the roomful of Daedra you happen to be in. The same go for potions of restore health; you can get an instant restore 40 instead of a painfully slow restore 4 for 20 seconds. I'm not sure what you would do with effects such as burden or fortify effects, except maybe to make them shorter timed, but more severe. If anyone could make this successful, I'm sure it'd be a big hit. Also, if a tool like this is already out there and I'm just blathering on like an idiot, please alert me of this so I can hit myself on the head with a mallet.
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