wesman31 Posted April 30, 2009 Share Posted April 30, 2009 Hello all, Quick question....i have 2 brotherhood guys patroling my vault...how can i determine what weapons they carry?? Thanks!! Link to comment Share on other sites More sharing options...
ikermen Posted May 1, 2009 Share Posted May 1, 2009 Hi,If your actors are uniques you can to use a script with the EquipItem function within them: SCN YourNameSCRIPT BEGIN OnLoad ; if ( GetItemCount YourItem == 0 ) ;optional ; AddItem YourItem 1 ; endif EquipItem YourItem END If your actors aren´t uniques they must are Persistant References and you must use a Quest with a script with YourPersistantReferences.EquipItem, but within a GameMode Block. Link to comment Share on other sites More sharing options...
UncleRoe Posted May 1, 2009 Share Posted May 1, 2009 ooorrr.. if your not script skilled..such as myself.. you can simply double click your soldiers,click edit,scroll to inventory add you can add whatever weapon you want them to carry in their inventory. just make sure you scroll down to the "W"s of the list and choose one of the "with ammo" weapon types.. this way the actor uses infinite ammo and will auto equip the weapon,unlike a companion who will discard of the weapon if it's out of ammo Link to comment Share on other sites More sharing options...
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