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Soul gem trap crash/freeze


Sowney

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Hey.

 

So i have ran into an issue regarding those soul gem traps that fire spells at you. Knowingly these things are deadly AF and i was able to disarm them by shooting with a bow. But now my game seems to crash/freeze a second the arrow hits the soul gem. I am thinking it must be one of my mods that is at fault. Has anyone else encountered this before? Modlist added, it's fairly extensive, but only mods after 311 are installed by me, rest are from predcaliber wabbajack.,

 

E: I discovered there was also 2 soul gems in one trap, maybe that has something to do with it.

 

https://pastebin.com/QcxxGAmH

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I use MO2 now, since Vortex made things a lot more complicated in the end, i will look into SSEEdit, so far i have been able to figure out these tools.

 

Just ran LOOT and it came up with this :

 

RUSTIC SOULGEMS - Unsorted.esp
SSEEdit v4.0.3h (Hotfix 1) found 2 ITM record(s), 0 deleted reference(s) and 0 deleted navmesh(es). A guide to cleaning plugins using xEdit can be found here.
Seems like that might be a problem?
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That might well do it, ITMs are duplicate records to a master file. Search out SSEEditQuickAutoClean. In Vortex, it was as simple as pointing it to a second copy of the SSEEdit exe labeled as SSEEditQuickAutoClean, once you made it in the SSEEdit folder. Double check me, it's been a long time since I set it up.

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