LogicRock Posted September 12, 2022 Share Posted September 12, 2022 (edited) In a similar way to Open Cities, where cities are merged into the world space, merge multi-interior cells together. What I mean is for spaces like dungeons, ruins, caves, etc., that take place indoors or a cell apart from the world space, if they have multiple cells, merge the cells together so that you only have the one loading screen upon entering the cell from the outside world. Edited September 12, 2022 by LogicRock Link to comment Share on other sites More sharing options...
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