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Merged Interior Cells(a la Open Cities


LogicRock

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In a similar way to Open Cities, where cities are merged into the world space, merge multi-interior cells together.

 

What I mean is for spaces like dungeons, ruins, caves, etc., that take place indoors or a cell apart from the world space, if they have multiple cells, merge the cells together so that you only have the one loading screen upon entering the cell from the outside world.

Edited by LogicRock
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