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Crashing on entering Super Duper Mart


ChesuKyoka

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Hey nexus forums, So I seem to be having this issue where every time I try to enter super duper mart I crash or freeze upon loading it :sad: . I can enter other buildings and such and I suspect a potential error within the mods or incompatibility. I myself I am quite inexperienced in modding but can find basic load order issues. But I figured maybe somebody might be able to help me.

 

Load order here.

 

Fallout3
Anchorage
ThePitt
BrokenSteel
PointLookout
Zeta
Unofficial Fallout 3 Patch
IMCN
CALIBR
TheInstitute
Vault 101 Revisited
Mothership Crew
TSC Air Support
FOOK2 - Main
FOOK2 - [DIK] DLC Improvement Kit
Mart's Mutant Mod
RHKBrisaAlmodovar
AmyWong
RH_IRONSIGHTS
BelthansQuoVagis
RH_IronSights_Basic_VanillaPlugin
RH_IronSights_Basic_AnchoragePlugin
RH_IronSights_Basic_PittPlugin
RH_IronSights_Basic_BrokenSteelPlugin
RH_IronSights_Basic_PointLookoutPlugin
RH_IronSights_Basic_ZetaPlugin
RH_IronSights_Pitt_NewRifleSights
RH_IronSights_RemoveReticule
RH_IronSights_PL_NewItems
GNR Enhanced
Existence2.0
UPP - Pack 1
UPP - Pack 2
UPP - Original Perks
UPP - Experience Perks
UPP - Beverage Perks
AQFH_C_103
FOOK2 - Main
FOOK2 - [DIK] DLC Improvement Kit
Mart's Mutant Mod
Mart's Mutant Mod - DLC Anchorage
Mart's Mutant Mod - DLC The Pitt
Mart's Mutant Mod - DLC Broken Steel
Mart's Mutant Mod - DLC Point Lookout
Mart's Mutant Mod - DLC Zeta
Mart's Mutant Mod - Tougher Traders
Mart's Mutant Mod - Natural Selection
Mart's Mutant Mod - Master Menu Module
Mart's Mutant Mod - FOOK2
Mart's Mutant Mod - FOOK2 - DIK
AmyWong - FOSE
AmyWong - DLCs
AmyWong - FOOK2 1.1
RHKBrisaAlmodovar - DLC - Anch
Imp's More Complex Needs
IMCN - FOOK2 Ingestibles
IMCN - MMM Meats, Bloods, and Eyeballs
ACE2-1b
TSC Air Support
F3ProjectRealityMkI
AmyWong - Load Order Fix
HZSmoothLight - FO3
FOOK2 - Main - Ironsights
PointLookout Moods
The Pitt Moods
Omegared99-ENB Transparency Fix
DC Moods
HoloPipboy4000 in Fallout3
Is there anything not playing nicely?
Edited by ChesuKyoka
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Just addressing FOOK2 issues:

 

1. The hotfixes for FOOK2 v1-2 Open Beta by FOOK Team are not optional.

2. Those compatibility patches that you are using for FOOK2 and MMM are not for FOOK2 1.2 Open Beta or MMM 6.x much less and. Use MMMFOOK2 Compatibility Patches by BAN.

3. The Amy Wong CP should be okay.

4. The IMCN CP might be okay (possible missing textures).

5. Make sure that you are using the FOOK2 v1-2 Ironsights by Swampfox CPs for RH Ironsights.

6. Use Mothership Zeta Crew FOOK2 patch by BAN for compatibility with MZC.

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Just addressing FOOK2 issues:

 

1. The hotfixes for FOOK2 v1-2 Open Beta by FOOK Team are not optional.

2. Those compatibility patches that you are using for FOOK2 and MMM are not for FOOK2 1.2 Open Beta or MMM 6.x much less and. Use MMMFOOK2 Compatibility Patches by BAN.

3. The Amy Wong CP should be okay.

4. The IMCN CP might be okay (possible missing textures).

5. Make sure that you are using the FOOK2 v1-2 Ironsights by Swampfox CPs for RH Ironsights.

6. Use Mothership Zeta Crew FOOK2 patch by BAN for compatibility with MZC.

Thank you so much :pinch: I feel so stupid. Heh, Shows my inexperience! Thank you for your time. Well I know where to start now!

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