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Lady of the Forest / Whiterfang head morph .mor file?


marckinhos

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Hello fellows.

 

I've been messing around with modding some DAO files and I can't seem to find the Lady of the Forest .mor file to edit her hair/face. Can someone please help me?

 

I've seen some mods that edit her skin or improve the quality for her hair and all, by editing the .dds files, but none that changes her face morph or changes her hairstyle.

 

In the file "designercreatures.erf" I found:

 

epi200cr_lady_of_forest.utc

ntb340cr_lady.utc

 

Those are files related to the Lady of the Forest, from the epilogue and Nature of the Beast.

 

In the file "faces.erf" I found:

 

lof.fxa (possibly the Lady of the Forest's facial animation file)

 

I couldn't find the Lady of the Forest / Whiterfang morph.mor file to edit her face/hair anywhere.

 

I don't know if I can simply use the Dragon Age Toolset to edit her facial morph (only to change her hairstyle actually), or if I'd have to meddle with meshes .msh .mmh and physics .phy files or something, or maybe only by directly editing the .dds image files... :(

 

The file "lady_heads.gda" from 2da.erf seems to be related to the Lady of the Forest (LOTF) as well

 

For her textures ( /textures folder):

 

cn_bdy_lofa_0d.dds (body)

cn_bdy_lofa_0n.dds (body)

cn_har_lofa_0d.dds (hair)

cn_hed_lofa_0d.dds (face)

cn_hed_lofa_0n.dds (face)

 

In "modelmeshdata.erf", for her meshes ( /model folder):

 

cn_bdy_lof_0.msh (body)

cn_eye_lof_0.msh (eye)

cn_hed_lof_0.msh (face)

 

In "modelhierarchies.erf":

 

cn_bdy_lofa_0.mmh

cn_bdy_lofa_0.phy

cn_eye_lofa_0.mmh

cn_eye_lofa_0.phy

cn_hed_lofa_0.mmh

cn_hed_lofa_0.phy

 

 

Well, anyway, I'm totally lost, cold someone please give me a hand ?

 

 

 

 

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I suspect that the Lady of the Forest is classified as a 'creature' of some kind, and not an NPC, but in any event she does not have a NPC-style face morph. It's just the head mesh and texture files you've already identified.

 

You can confirm the lack of a morph by either opening the UTC in TlkEdit, or viewing the toolset creature file; the HeadMorph field under Appearance Data is empty.

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I suspect that the Lady of the Forest is classified as a 'creature' of some kind, and not an NPC, but in any event she does not have a NPC-style face morph. It's just the head mesh and texture files you've already identified.

 

You can confirm the lack of a morph by either opening the UTC in TlkEdit, or viewing the toolset creature file; the HeadMorph field under Appearance Data is empty.

Thank you for replying here.

 

Yeah, no easy way to mod the Lady :/

 

I've made a few minor changes to the Lady's texture files, like changing the eyes, the hair color enhancing the sharpness a bit, but nothing major, like really changing the hairstyle :P

You said that "the HeadMorph field under Appearance Data is empty", so might it be possible to add a general head morph to her file, then edit it?

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