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Ray-tracing Reflections of Player model AND HEAD


stsouthwood

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I just want to be able to walk by windows and check myself out, or see my stupid face in screen reflections.

So there's a mod that allows player model reflections...

https://www.nexusmods.com/cyberpunk2077/mods/5046

...But the head isn't visible.

 

There's the third-person mod, and zooming the camera just in front of your face to get your body/head reflection.... But it's janky with sneaking, climbing, driving, combat, and makes switching back and forth a bother. Also can't use it with the 'Immersive First Person' mod.

 

There's also the head toggle option on AMM which gives the body/head reflection, but there's awful clipping behind V's jaw/neck/face when a weapon is drawn, and makes combat rather unplayable.

 

 

 

 

Possible suggestion, as I'm only a designer and don't know how to program/create mods...

 

A script, or series of scripts, that can do what AMM does with the head toggle, but then make the head either transparent on the inside...or a script to make the head invisible when too close to camera, but still show in reflections - much like how in vanilla pedestrians phase invisible when you're too close to them but their reflections still show on surfaces.

 

The fact that pedestrians can phase invisible and not their reflections leads me to believe this is possible to do with the player head model. A script that applies that same function that pedestrians have to the player model head should theoretically pull this off.

 

No animations or anything fancy necessary, I just want to see myself in reflections.



I will pay/donate generously to anyone who makes this mod, or is willing to take the time to teach/learn me how to do it.

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