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Organized Potions / Poisons


Ranokoa

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http://tesnexus.com/downloads/file.php?id=24128

 

Made this mod by request, it organizes all the potions and poisons that come in oblivion. My problem is i do not know how to get it to automatically organize potions customly made by the player, as a matter of fact, i think its slightly impossible.

 

Considering that potions being made by players are custom and have an id put to them upon their creation, i do not know if it is possible to organize it without heavy scripting in the game, or at all. Does someone know a way or a place where the IDs are created and can be edited for custom potions? Or is this a lost cause. Either way, it still organizes all vanilla potions.

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Hmm. Just a thought: you might be able to determine the potions' BaseID by using OBSE's 'GetBaseObject' function. If I'm right, the game organizes these things by name, and I'm sure there's a command to edit those as well.

 

You're right, it'd need some heavy scripting.

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