Deepblue686 Posted May 3, 2009 Share Posted May 3, 2009 Ok, when I go into the construction set I click on "data" and select the Oblivion master file.Then I do whatever I'm doing and when it comes to saving the mod, I click "save" and it asks me to save over another .esp. Putting in a name instead and clicking ok comes up with the error "*mod name* is not a valid file" So in other words, I can't create a new mod The tutorials over on the wiki don't help. Link to comment Share on other sites More sharing options...
Unavi Posted May 3, 2009 Share Posted May 3, 2009 i had the same problem, i think it was something with the activation of the ESPs when loading. Not sure tought becouse it was a wihle ago, when i first started modding. Link to comment Share on other sites More sharing options...
SpacemanSpIiff Posted May 4, 2009 Share Posted May 4, 2009 what are you trying to save it as? Are you trying to include odd characters like ?, \, numbers and the like? Link to comment Share on other sites More sharing options...
Deepblue686 Posted May 4, 2009 Author Share Posted May 4, 2009 Ah.That's where I'm going wrong. Why couldn't that be included in the wiki entry? Link to comment Share on other sites More sharing options...
SpacemanSpIiff Posted May 4, 2009 Share Posted May 4, 2009 Because its like that for just about any file type, and is not limited to just oblivions .esp's. Link to comment Share on other sites More sharing options...
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