beefy1212 Posted September 28, 2022 Share Posted September 28, 2022 (edited) First like to say thank you mod folks I am clueless on this stuff... a few things I would like to use if someone wanted to take on the challenge...1. Dynamically reassign forgers/farmers in winter to laborers/builders then back to their duties in the spring I didn't realize this one was alreadt posted WinterLaborLand... https://www.nexusmods.com/farthestfrontier/mods/21?tab=description 2. Change the desirability icons to a numeric value in the ui3. Higher capacity wagons faster moving wagons4. More workers assigned to trading station or any system for faster goods stocking5. Auto-slaughter cows in barns to maintain number of cows per barn bonus if it also staggers kills so your dont have a peaks of too much meat that ends up spoiling 6. Auto plant fruit trees by selecting number you want planted without having to individually select each tree placement 7. Tree farms that work similar to the orchards selectable for logs/firewood if possibleI realize some of these may not be possible, just some things I thought might be some QOL management relief Edited September 29, 2022 by beefy1212 Link to comment Share on other sites More sharing options...
JTHMfan Posted September 29, 2022 Share Posted September 29, 2022 My main want is a landscaping tool with more control, larger areas, etc. Link to comment Share on other sites More sharing options...
Pickle2001 Posted June 3, 2023 Share Posted June 3, 2023 I don't even know if anyone looks at this anymore but, could someone make mod that reduces the upkeep cost of the buildings. Not get rid of it completely just reduce Link to comment Share on other sites More sharing options...
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