makage Posted May 5, 2009 Share Posted May 5, 2009 I downloaded alot of mods including "AFK_Weye" and The Exnem Rogue 1 & 2 Outfit, as well as other mods. For some reason though, I extracted the files and they all appear to be in the /Data folder and I start the game and check the .esp files and when I start the game and go to the location where the mods take place, nothing has changed. For example, when I go to Weye for the AFK_Weye mod, there are no new buildings or npcs. Just the origional 2 buildings. And for exnem's rogue outfits, when i go to fort Alessia, there is no rogue or armor :wallbash: Ive tried to get this to work for a couple of days but could not find a way. Please help. Oh, Im running Vista if that helps. Link to comment Share on other sites More sharing options...
Frodric Posted May 5, 2009 Share Posted May 5, 2009 I downloaded alot of mods including "AFK_Weye" and The Exnem Rogue 1 & 2 Outfit, as well as other mods. For some reason though, I extracted the files and they all appear to be in the /Data folder and I start the game and check the .esp files and when I start the game and go to the location where the mods take place, nothing has changed. For example, when I go to Weye for the AFK_Weye mod, there are no new buildings or npcs. Just the origional 2 buildings. And for exnem's rogue outfits, when i go to fort Alessia, there is no rogue or armor :wallbash: Ive tried to get this to work for a couple of days but could not find a way. Please help. Oh, Im running Vista if that helps. Try running this and see if it helps: ArchiveInvalidation Link to comment Share on other sites More sharing options...
bben46 Posted May 5, 2009 Share Posted May 5, 2009 Many mods require either OBSE or the latest patch - or both. Vista Problems You MUST be signed on as an Administrator to do any of this. If you have downloaded and installed a mod, and the mod is appearing in your Data Files List, but not in your game And you are running Vista, you have run into a security feature of Vista called User Account Control. Or more simply, UAC. Quoted from the Oblivion Mods FAQ WIKI Alternate Install Directory If you install your Elder Scrolls game into any directory OTHER than the default, none of these problems occur. Thus, you can bypass the Vista security issues by installing the game onto another hard drive or into a new directory that is not located within the "Program Files" root directory (such as "C:\Games"). Run as Admin Another way to fix it is to right-click the ".exe" file and click properties, then check "Run as administrator". Then click OK. Do this for both the "oblivion.exe" and TESConstructionSet.exe", and any programs you are using that copies files to protected directories (such as WinRAR, 7z, or WinZip). Disable UAC Windows Vista users who are fairly confident in the security of their computers might also consider disabling UAC altogether. This will allow all programs writing privileges to the Program Files directory. Although this obviously creates a state of decreased security for your PC, it is a very helpful one-size-fits-all solution to a number of compatibility issues with the Vista OS. Look here for instructions on how to turn UAC off. http://www.howtogeek.com/howto/windows-vis...-windows-vista/ Of these, solution #1 is STRONGLY PREFERRED. Solutions 2 and 3 (running as admin and disabling UAC) remove important safety features of the OS. In contrast, installing Oblivion elsewhere resolves the problems with Oblivion without reducing your overall security. Wiki entry on installing Oblivion in Vista: http://cs.elderscrolls.com/constwiki/index.php/Windows_Vista Note that unless you opt to reinstall the game in a different location (option 1) when you start trying to make your own mods using the construction set, you will run into these problems again. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.