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I'm making a weather mod and I'm understanding how the GECK works with weather, climate, IS modifiers, etc.

I made a good looking ENB and Reshade mix. And I'm making colorful sunsets and sunrises and a warm desert look.

I wanted to change the night sky, it's possible to use multiple textures (Sky/stars.dds) or make specific skyboxes for specific areas (The Strip looks weird with stars, since light pollution doesn't make the stars visible)?

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