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A way to reverse a mesh?


lonewolfkai

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Is there any way to reverse a glove/guantlet mesh? The mod i am using has an armored hand one the right hand and an exposed hand on the left but i'd like to reverse that. any one know a way to do this?
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Change the scales in Blender (X-Axis I believe) to -1.0. You may need to filp the normals, but I don't know how to do that yet.
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Is there any way to reverse a glove/guantlet mesh? The mod i am using has an armored hand one the right hand and an exposed hand on the left but i'd like to reverse that. any one know a way to do this?

Basically, you need to use a 3d modeling program to mirror the mesh, then weight it to all the bones of that hand. This can be rather time consuming. If the mesh used for the glove is a vanilla mesh that is just retextured, your job is a little easier since you would just need to import that mesh, replace the hand you don't want armored with a bare hand, and just try to copy the texturing.

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...then weight it to all the bones of that hand.

I'd forgoten about that. Yes, it needs to be weighted to the correct hand.

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