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Custom Armor Part Disappearing When I Get Too Close


ShallowB

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Hey, I'm having a bit of an odd problem. I've made myself a new armor in Nifskope (all I did was copy the shoulders off of another armor and paste them on to the vanilla Vaut Security Armor). I copied the mesh and all relevant nodes over, and made sure to rename the nodes appropriately. Everything looks fine in Nifskope. However, when I load up the armor in GECK, or in game, the shoulders disappear when I get too close to an NPC wearing my new Security armor. If I back up, the shoulders pop back in to view.

 

I am puzzled. I've made armors this way before and not had this problem. I tried resetting the Centre/Radius in Nifskope and that had no effect. I tried resetting Bone Bounds, and the disappearing armor problem persisted, but now the shoulders are in the wrong place and I've got weird glitchy shapes floating around my NPC, so that's not it, either.

 

Any ideas? A quick Google search brought up only a handful of people who had this problem, so it's either something ridiculously obscure, or ridiculously obvious!

 

EDIT: I tested it out with some other armor bits. The problem appears to only happen when the new armor piece requires a new node to be copied over? Odd. What is happening? Is something wrong with my Nifskope? Did I accidentally mess with some settings I shouldn't have? I've done this before, and my other armors are still working fine. Help!

Edited by shallowbay91
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