fox23vang Posted November 14, 2013 Share Posted November 14, 2013 XcomGame>Config is an ini file called DefaultCheats.ini. Does anyone know how to use it?. Seems to be developer console commands. Im a bit of a cheatoholic those cheats look handy. Busy life dont have much time to actually hunker down and play a game legit. Link to comment Share on other sites More sharing options...
Krazyguy75 Posted November 14, 2013 Share Posted November 14, 2013 We figured out that dev commands existed long ago, and we have had mods to add them in, but I don't remember the hex changes off the top of my head. Link to comment Share on other sites More sharing options...
Drakous79 Posted November 14, 2013 Share Posted November 14, 2013 In XCOM EU we used console commands. Such commands can be bound to a key. UnlimitedMoves command is cool for fast testing. Hm, 10 hours and few minutes to European release :) Link to comment Share on other sites More sharing options...
Drakous79 Posted November 16, 2013 Share Posted November 16, 2013 So DefaultCheats.ini contains plenty of Command Sets - console commands grouped to named sets, managed by XComGame.upk.XComCheatManager. Command Sets functionality is similar to exec Filename.txt command, but they cannot be changed on the fly like commands in text file.DefaultCheats.ini syntax is obvious. I've added two sets at the end of the file. Name=PrettyScreenshot Command=UIToggleVisibility Command=ToggleUnitFlags Command=UIToggleTether Command=UIToggleDisc Command=ToggleFOW Name=NeedSomeResources Command=GiveCash 999 Command=GiveItem Elerium115 999 Command=GiveItem AlienAlloys 999 Command=GiveItem WeaponFragment 999 Command=GiveItem Meld 999Next I've added bindings at the end of DefaultInput.ini, where Command="RunCommandSet NameFromDefaultCheats.ini". [XComGame.XComTacticalInput] .Bindings=(Name="F12", Command="RunCommandSet PrettyScreenshot") [Engine.PlayerInput] .Bindings=(Name="F12", Command="RunCommandSet NeedSomeResources")The same functionality can be achieved by putting commands into text file placed in Binaries folder and binding it in DefaultInput.ini // PrettyScreenshot.txt Command=UIToggleVisibility Command=ToggleUnitFlags Command=UIToggleTether Command=UIToggleDisc Command=ToggleFOW // DefaultInput.ini .Bindings=(Name="F12", Command="exec PrettyScreenshot.txt")Somebody can try calling Command Sets from the code, if it's possible. Link to comment Share on other sites More sharing options...
dubiousintent Posted November 17, 2013 Share Posted November 17, 2013 (edited) Good stuff. :thumbsup: I've turned it into a wiki article 'DefaultCheats.ini - XCOM:EU 2012' so people can find after the thread scrolls. -Dubious- Edited November 17, 2013 by dubiousintent Link to comment Share on other sites More sharing options...
sgfsyagfsagukychdasgbk Posted May 8, 2020 Share Posted May 8, 2020 the powerup cheat doesn't work Link to comment Share on other sites More sharing options...
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