dragonslayer2k12 Posted November 14, 2013 Posted November 14, 2013 I am trying to make the victim of a spell constantly sound injured for example when you hit someone with a sword they make a vocal sound, that doesn't happen more than once for what I want to do so I need some help here. Basically the spell causes some custom animations to happen on the target and while those things are happening I need the target to sound like they are suffering until the spell wears off. I have everything else working except this sound problem. I want the game to call the victim voice files and use those instead of making my own voice file references. How do I do that? No doubt with scripting but how? The game by default only plays the "ouch" voice files one time per hit with anything sword shield spell whatever. I have a damage health effect going on correctly and the spell effects are not using painless option. Even tried using hostile settings and still no voices. I am thinking I have to add the script in the spell effects for the damage health part but what script to add? There has to be some condition to add like getvoicetype and then I have no idea from there. Can someone help please? thanks for your time:-)
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