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How to create a texture for "normal/gloss" part in texture s


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Hello again, quick stupid question here!

I am experimenting with textures and I'm trying to create my own ones for furniture, Now I have been able to create the actual texture, but I'm not really sure how to create that texture that you put in the "normal/gloss" part of the Texture set.

What kind of filter or whatever do I need to create that? I'm currently using Photoshop.

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if you do a google search for nvidia photoshop plugins youll find them. but i think its in the same set that lets you save in the .dds extension, so you may already have them if youve been saving textures. in photoshop they show up under filters>nvidia tools>normalmapfilter, i think.
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if you do a google search for nvidia photoshop plugins youll find them. but i think its in the same set that lets you save in the .dds extension, so you may already have them if youve been saving textures. in photoshop they show up under filters>nvidia tools>normalmapfilter, i think.

 

Thanks alot, it all works perfect now =)

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