andresfe4671 Posted October 20, 2022 Share Posted October 20, 2022 (edited) Is no secret that some weapon mods out there work better on 3rd/1st person, or have some cool animations that you can only see in 1st person stuff like that, i was wondering if you can force the view for a specific weapon through scripts or something on weapon equip. thanks for any replies! Edited October 20, 2022 by andresfe4671 Link to comment Share on other sites More sharing options...
pra Posted October 20, 2022 Share Posted October 20, 2022 I think you could. when the item is equipped, create an InputEnableLayer, where you disable abCamSwitch. Then, call Game.forceFirstPerson or .forceThirdPerson. You could also save the previous state, you can get it like this: (Game.GetPlayer() as Actor).GetAnimationVariableBool("IsFirstPerson") On unequip, delete that enablelayer, and potentially restore whatever the player had before. I think it would be the best to do this within a magic effect, which you put onto your weapon through an enchantment. Link to comment Share on other sites More sharing options...
andresfe4671 Posted October 21, 2022 Author Share Posted October 21, 2022 Wow thanks, Im not good at scripting but now i know it can be done, im going to give it a shot, thanks! Link to comment Share on other sites More sharing options...
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