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What's up with Creation Kit and FaceGen these days?


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I've got an ongoing mod to change appearances of vanilla NPC's that I started some three years ago. Until recently I had successfully changed the appearance of 63 NPC's, but this last go-round has got me stumped. A few days ago I went to modify two more people, and after adding them to my archive I get no changes to them except two black faces (while the others still are great). Maybe I should mention that the last time I changed my mod was back in May of this year.

 

I use two separate computers for design and testing. On the machine used to design, everything worked out great; it's not until I pack up the archive with the textures, meshes, and .esp that I run into problems. In fact, I regenerated and replaced all the characters' facegen data and still encounter the same result.

 

Yes, I have double- triple-checked that all my meshes and textures are in the right spots, changes made accordingly in Creation Kit, etc. Remember that I have successfully done this dozens of times over the years, and this is the first time I've encountered this. From past experience, if there was a mistake with a texture or mesh, then other issues would be afoot-- usually a purple outline of improperly textured meshes.

 

All this leads me to believe that something has recently changed in the way certain things are handled within the Creation Kit. If anyone can set me straight, I am always grateful.

 

Thanks,

Chew

 

Edit: I know that now it is not until the plugin is saved that the face generation occurs.

Edited by ChewNTobacca
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