kastano Posted November 16, 2013 Share Posted November 16, 2013 (edited) Hallo i m trying to port a house in oblivion and i have problems with the normal maps of the building ,i dont know actually ,perhaps its the settings in the materials in blender .i ve tried several settings in gimp normal map plugin but all look awful.Also the lighting in the interior is bad tooAnother issue is that im using parts of meshes from vanilla oblivion and i want to reset the texture or the mesh so i can get rid off some dirt or shadow in the texture(see the ceiling on the bath) any help acceptable here is the mod so fari temporary put it there search for temporaryRularhttp://oblivion.nexusmods.com/mods/43610/?the house is located opposite to odill farm to the south (chorol)it requires shivering islands Edited November 16, 2013 by kastano Link to comment Share on other sites More sharing options...
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