MrMoe777 Posted November 16, 2013 Share Posted November 16, 2013 I would very like to alter this value to 0.05 , standard is 0.7The goal is you regenerate after sleeping for 8hours, but while adventuring you must rely on magic or potions to heal up. But the value gets reset after I reload a savegame where I changed it. Timescale values are saved though. Any explanations for this? Link to comment Share on other sites More sharing options...
Solozogy Posted November 17, 2013 Share Posted November 17, 2013 (edited) Try player.setav healrateI noticed on carryweight... Forgot if it's player.setav or player.modav, one of them change it permanently. While the other as you mention, effect disables reloading.So it might work for this one. Edited November 17, 2013 by Solozogy Link to comment Share on other sites More sharing options...
paradoxnrt Posted February 20, 2021 Share Posted February 20, 2021 That won't work, it'll reset if you use 'setav'. You HAVE to use modav! So you type 'player.modav healrate -0.65'. Link to comment Share on other sites More sharing options...
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