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Any mods concerning sneaking and gun noises?


apostolate

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I don't like how you can blast with a massively loud rifle and yet the AI will idle if you kill the target. Are there any sneak mods making them more sensitive to loud gun fire, and or changing their behaviour like spreading out and looking for you when you kill one or something?
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Not that I am aware of.

 

I suppose you could make an AI package throw in a script which says something like this:

 

If TalonMerc01.GetDead == 1

Run MercDeadPackage

Endif

 

Now I've never made a script to run an AI package, so that 'Run' command maybe wrong.

 

But even if that did work, it would only work for a select number of people, otherwise you would have to make seperate packages and scripts for each NPC.

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