RuickRoss Posted November 18, 2013 Share Posted November 18, 2013 I am working on a mod and wanted to know if anyone would like to script a simple weapon mod menu for me? I would do it myself but my geck wont let me edit scripts or save at all.http://newvegas.nexusmods.com/images/68079//?http://newvegas.nexusmods.com/Images/67599/? Link to comment Share on other sites More sharing options...
Jojash Posted November 18, 2013 Share Posted November 18, 2013 (edited) By a "weapon mod menu" do you mean adding item mods for your gun? If so, you don't need any scripts for that. in the Object Window under items is the entry, Item Mod. Create a new entry there, name it whatever you want your mod to be called and so on. when you've done that, go to the weapon that you want the mod you just created to work with and click on the Mod info tab. Once there, you'll see several drop-down and path boxes. Look for the ones under Game effects first. Under Mod 1 Item add the mod you created earlier. Then just rinse and repeat. The boxes above those control which models are used when you equip the mods. So, if mod 1 is a silencer, you'd want the path file for the mod 1 box to lead to a model of a weapon with a silencer, and so on. Edited November 18, 2013 by Jojash Link to comment Share on other sites More sharing options...
RuickRoss Posted February 28, 2014 Author Share Posted February 28, 2014 By a "weapon mod menu" do you mean adding item mods for your gun? If so, you don't need any scripts for that. in the Object Window under items is the entry, Item Mod. Create a new entry there, name it whatever you want your mod to be called and so on. when you've done that, go to the weapon that you want the mod you just created to work with and click on the Mod info tab. Once there, you'll see several drop-down and path boxes. Look for the ones under Game effects first. Under Mod 1 Item add the mod you created earlier. Then just rinse and repeat. The boxes above those control which models are used when you equip the mods. So, if mod 1 is a silencer, you'd want the path file for the mod 1 box to lead to a model of a weapon with a silencer, and so on.its more complicated then that. Im experienced witht he Geck and know that already. I just need someone to scrip a weapon mod menu for me to change Weapon mods and Barrel lengths because there are more then 3 mods on this weapon. you cant fit them all on with the 3 mods option Link to comment Share on other sites More sharing options...
Polyfemus Posted February 28, 2014 Share Posted February 28, 2014 So are you looking for a mod menu that will be able to switch between the different modded weapons possibilities? This can't be done using the regular vanilla weapon mod system? Also just to make sure we're on a same page, you mention 3 mods for the weapon. Does that mean there will have to be different meshes for each mod possibility? Mods: A, B, C. Mesh 1: No modsMesh 2: Mod A onlyMesh 3: Mod B onlyMesh 4 Mod C onlyMesh 5: Mod A and B onlyetc. Link to comment Share on other sites More sharing options...
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