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I need a weapon scripter


RuickRoss

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By a "weapon mod menu" do you mean adding item mods for your gun? If so, you don't need any scripts for that. in the Object Window under items is the entry, Item Mod. Create a new entry there, name it whatever you want your mod to be called and so on. when you've done that, go to the weapon that you want the mod you just created to work with and click on the Mod info tab. Once there, you'll see several drop-down and path boxes. Look for the ones under Game effects first. Under Mod 1 Item add the mod you created earlier. Then just rinse and repeat. The boxes above those control which models are used when you equip the mods. So, if mod 1 is a silencer, you'd want the path file for the mod 1 box to lead to a model of a weapon with a silencer, and so on.

Edited by Jojash
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  • 3 months later...

By a "weapon mod menu" do you mean adding item mods for your gun? If so, you don't need any scripts for that. in the Object Window under items is the entry, Item Mod. Create a new entry there, name it whatever you want your mod to be called and so on. when you've done that, go to the weapon that you want the mod you just created to work with and click on the Mod info tab. Once there, you'll see several drop-down and path boxes. Look for the ones under Game effects first. Under Mod 1 Item add the mod you created earlier. Then just rinse and repeat. The boxes above those control which models are used when you equip the mods. So, if mod 1 is a silencer, you'd want the path file for the mod 1 box to lead to a model of a weapon with a silencer, and so on.

its more complicated then that. Im experienced witht he Geck and know that already. I just need someone to scrip a weapon mod menu for me to change Weapon mods and Barrel lengths because there are more then 3 mods on this weapon. you cant fit them all on with the 3 mods option

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So are you looking for a mod menu that will be able to switch between the different modded weapons possibilities? This can't be done using the regular vanilla weapon mod system?

 

Also just to make sure we're on a same page, you mention 3 mods for the weapon. Does that mean there will have to be different meshes for each mod possibility?

 

Mods: A, B, C.

 

Mesh 1: No mods

Mesh 2: Mod A only

Mesh 3: Mod B only

Mesh 4 Mod C only

Mesh 5: Mod A and B only

etc.

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