nickraven Posted October 29, 2022 Share Posted October 29, 2022 (edited) After the last update I noticed that using modengine2 makes magic (staffs, seals and spells) not working even NPCs can't cast (invaders). Anybody solved that issue? Edited October 29, 2022 by nickraven Link to comment Share on other sites More sharing options...
nickraven Posted October 29, 2022 Author Share Posted October 29, 2022 I found a problem. Its a super jump mod Link to comment Share on other sites More sharing options...
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