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Normal maps editing


cikada11

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So i finished working on my newest weapon, an AK 47. The only problem that i have with all the weapons is how to control the light. I know the light reflections are controled by enviroment maps that i use but a huge role in theFallouthttp://cdncache1-a.akamaihd.net/items/it/img/arrow-10x10.png Engine seems to be played by the Normal maps strenght. Usually what i do i just reduce the opacity of the entire map which reduces the issue a lot but it just seems like a sloppy work.

So recently i've been taking a look at other modder's and vanilla Fallouthttp://cdncache1-a.akamaihd.net/items/it/img/arrow-10x10.pngnormal maps and it seems there is a way of how to reduce the opacity of just certain parts and for example make the wood almost completely invisible or just make the edges strong and the rest is almost transparent.

I use Photoshop and Ndo 2 to workhttp://cdncache1-a.akamaihd.net/items/it/img/arrow-10x10.png with normal maps. If anybody could send me a link to a tutorial or give me an advice on what to do, i'd be thankful :smile:

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