SorinFire Posted November 9, 2022 Share Posted November 9, 2022 through out skyrims loading screens, ive seen three variations -static images -3d models -swf files i have looked into using flash for using loading screens but it got me thinking if it is possible for another way to implement loading screens with moving parts. i know you can use bik files for the logo start up screen and just curious if you could do the same for loading screens? Link to comment Share on other sites More sharing options...
thumbincubation Posted November 9, 2022 Share Posted November 9, 2022 That's an interesting idea. Never really thought about it before. Maybe try a throwaway plugin, changing the models of some common load screen statics to something animated, like a dwarven piston, and see if it moves during the load screen. Link to comment Share on other sites More sharing options...
Sphered Posted November 11, 2022 Share Posted November 11, 2022 Comes down to editing the .nif file that the stat record points to Open it in nifskope. Click the BSX flag and make sure Bit0:Animated is checked Last step is to add the animation. Certain behavior graphs could potentially work as is, if you name the nodes accordingly, or instead attach a NiController or ControllerManager. This is easy or difficult depending how familar you are working with nif animations Link to comment Share on other sites More sharing options...
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