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Special music


polaris198

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i think for death and combat musics, the replacers have to match the track length exactly, down to the millisecond, or it wont work

 

atleast thats what i think. I have custom death themes that never play also, i just didnt really spend enough time to investigate that route.

 

An audio guy at work says they probably just have to match track length. I got some of my custom combat music to work once though, but it lagged the game out so bad, i think because if the track lengths dont match it causes inconsistencies or anomalies in the code that is setup to mix music in realtime, based on song duration =/

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