Trubblemaker Posted November 11, 2022 Share Posted November 11, 2022 I like my immersion, so when I end my game session I will often go back to V's apartment and go to sleep. With the vanilla game this means that I go to sleep, wake up, save the game, stop playing, start the game later, load the game, and I'm just standing there. Alternatively I can save before going to sleep. Either way, I wish the flow was more immersive. What I would love to see is a Save and Exit option on the same screen where I set when I want to wake up.Here is how it should work: Player is at apartment Player goes to the bed and selects "Go to Bed" Player sees the UI for choosing their sleep duration or to cancel. Player selects their sleep duration As soon as the sleep duration is set, the option to "Save and Exit" appears, along with "Sleep" and "Cancel". If the player selects "Sleep" it's just like normal, with the clock advancing to your wake up time and V gets out of bed. If the player selects "Save and Exit", the game skips the clock advancing, the game does a quicksave, and closes (could also exit to main menu if that's easier) When the player boots up the game, and selects continue, the game loads and starts with V getting out of bed. This also applies to loading any save file that was saved in this fashion. Link to comment Share on other sites More sharing options...
TheHuntress Posted November 12, 2022 Share Posted November 12, 2022 I love this idea and how it enhances immersion! Link to comment Share on other sites More sharing options...
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