Jump to content

Odd issue with quest, where to look in GECK to fix?


amokrun1

Recommended Posts

The quest is Three-Card Bounty. I remember when I first played it, you kill the Fiend boss and loot his/her head. Upon doing so, the head would explode, representing you decapitating the corpse in a less-than-realistic manner. But now, upon looting the head, this does not occur. The body remains with the head intact.

 

Where would I look in the records to get it to behave as it did originally, with the giblets et al? I ran the game through an MO2 test profile where I only have the DLCs installed and the problem persists.

Link to comment
Share on other sites

Under misc items, look for:

HeadCookCook, HeadDriverNephi, or HeadViolet.

 

Each head has a script to explode their owners head and update the quest if active.

 

There are mangled variants of the heads aswell, they share the same scripts as the unmangled versions.

Link to comment
Share on other sites

Hi StealthDick, thank you for replying.

 

I did indeed find the above and had a look at the script, example:

 

scn HeadVioletScript
begin OnAdd player
; explode Violet's head
FiendVioletRef.KillActor player 1
if GetStageDone VMS12 5
if GetObjectiveDisplayed VMS12 10
SetObjectiveCompleted VMS12 10 1
endif
SetObjectiveDisplayed VMS12 40 1
endif
end
The script is straight vanilla, with no overrides at all. Yet the heads still remain on the corpses. As for the mangled head items, there is another mod overriding them but the only change is the pipboy icon, everything else remains the same. No idea what could be causing this.
edit: Never mind, I found this problem when testing where I would spawn her next to me through console to test a retexture out. I decided to actually go do the quest and it worked. I imagine one of the quest stages needed to trigger, even though I thought I'd done that via console while testing. Oh well. Thanks for your time regardless!
Edited by amokrun1
Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...