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Minutemen government?


butterbrine546

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I know, I know.

This is probably requested alot.

But what I'm asking for is simple.

Atleast in terms of gameplay.

Of course I have no doubt that coding it would be a mess.

 

All I want, is the ability to choose how the minutemen work.

For example,

Option 1: they more of a military (pretty much default)

Option 2: they are more of a police force (this will overhaul all the police stations to be operational, and have encounters of minutemen escorting arrested raiders)

 

After that you have the civilian side of things.

You get to choose a "president"

3 to choose from and they have their own unique affects to the commonwealth.

They are small affects, but truly ones that make the game seem like something was actually done by selecting them.

 

But yea, that's about it.

I would like the system from we are the minutemen to implemented.

But that's not required.

What is required is sim settlements support.

Cause let's be honest, sim settlements will help out the government handily.

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