gaoptimize Posted November 20, 2022 Share Posted November 20, 2022 The opening scene of the game demonstrates that it is possible to put multiple NPCs and the player character into a wagon (never mind the bugs some mods use to create in this). It would be nice if:1) Wagons were a regular encounter on the roads.2) The player could speak to the driver and he would stop for a dialog sequence/tree.3) The player and followers (1+up to 5) could hitch a ride for some costs, depending on the destination and number of passengers.4) Encountered wagons could be carrying passengers and goods. - The passengers could be NPCs like "The Wanderer", Wenches and their bodyguards, pilgrims, wedding guests, and groups like soldiers and bandits - The goods could be food, drinks, firewood, gold, etc. in very limited variety but unusually large quantities. For example, a wagon full of firewood and salmon from Riverwood to Whiterun, and back to Riverwood with ores, tools, and clothing - The driver might act as a merchant, willing to part with the cargo for gold5) There would be imperial and Stormcloak slightly militarized wagons with a mounted ballista. Possibly towing a mobile catapult, or some sort of catapult version of a Paladin/Crusader.6) The driver might be willing to hire the player as armed escort.7) While riding a wagon, the player (and followers) could jump off at any time - Enemy wagons could be attacked, and the driver & passengers could fight back A necessary underlying procedure/tech to make this mod feasible would to be able to lay out 2 or 3 meter separated points on the roads and spline them so the wagons would FOLLOW the roads, unlike that opening scene bug many of us who have been around for a while have experienced. BTW: I'd like to have a mode of this mod that would allow a steadicam view of the terrain for the player's perspective that I could put on my TV as backgound art (with ENBs like Patrician, Skyrim IS art). Link to comment Share on other sites More sharing options...
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