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Party Leader AI In Clans


dawn13245

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The biggest thing that drives me absolutely nuts in the late game is the AI of my own Clan Party Leaders.

 

Let me elaborate.

 

When starting my own kingdom, I try to create as many parties as I can. In doing so I face the following problems:

 

1. Party Leaders automatically donate/withdraw troops for/from garrisons when visiting towns. This is incredibly frustrating for a person who is trying to manage each individual party AND fief garrison.

 

2. Party Leaders promote troops randomly. So if I want more infantry, or ranged, or cavalry troops, I have no control over how my designated Party Leaders promote.

 

3. Disbanding Parties does not work as intended. According to the TaleWorlds description, parties are supposed to drop the troops into the nearest clan/kingdom's garrison. NO. It DOES NOT do that. On many occasions I have LITERALLY watched my Party Leader's recruit troops from villages, pull troops from my garrisons, and linger around for WEEKS after my disband order because some random Lord in my Kingdom ordered them to an Army. Yup, a random Lord in a Kingdom can call your "Disbanded" Party to an Army and it will stay a party until the actual Army is disbanded.

 

These three things absolutely drive me nuts in the late game, as I'm sure it drives other people absolutely nuts. I have no idea how to create a mod to fix this. But I can 100% guarantee whoever does will have tons of endorsements.

 

PLEASE, somebody with adequate knowledge, look into this. I'm one stupid Party Leader Away from throwing my monitor across my own backyard.

Edited by dawn13245
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