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LOD blockiness


jemiari

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I've been having this issue where landscape textures appear smeared and blocky. I've tried installing various LOD mods but the only solution I've found so far is to increase the ugridstoload value in the Oblivion.ini, which saps away at my performance. What can I do to resolve this problem?
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I assume you have distant lands turned on in the in game settings (but have to ask).

You mention the ini setting saps your system. What are you running ?

The various LOD mods aren't too high res for your system ?

 

Do you use Streamline v3 ? If so turn the - terrain - setting in the details

section off, as it will turn your - distant lands - off if left on.

 

The smeared part I would expect when in the far distance, on my machine,

(only 2G DDR RAM), and some spotty bits, but not blocky.

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2.8 GHZ Dual Core

GeForce 9500GT

4 gigs of RAM with the Oblivion.exe 3gb-enabled

Streamline 3.1

 

I can run pretty high settings (including anti-aliasing and HDR at the same time) with a very stable framerate (some stuttering from time to time, which is to be expected), but lighting and LOD mods tend to give me problems. I'm currently running RAEVWD and Qarl and Timeslip's Depth of Field which fixed the blockiness to an extent that I'm satisfied with. Sometimes I'll get black textures at a distance, but I've long had this problem even with HDR turned on and the Depth of Field mod obscures it somewhat.

 

Anyhow, I guess with the RAEVWD mod enabled the LOD replacement mods are obsolete? Or should I use those instead?

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Sorry I'm not familiar with the RAEVWD, but looking at the description on the

download page I see it makes "modist" changes. You may find one of the other

slightly higher res replacers will still work on your machine.

I would say that you would probably want to remove any other LOD mods to avoid conflicts.

Having more may cause the blockiness. One at a time.

Same with lighting. Get one you like and stick with it. It is probably best not to use more than one.

EDIT: Just looked at the RAEVWD again. As it includes illumimated windows you would not want ot use

illuminationwithin with it. Also be sure to do the Streamline setting I mentioned if you haven't already done so.

I never got around to trying other LOD replacers after my first from Shaja a couple

of years ago. At the time I also got Bluesteels Landscape normal map replacer.

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RAEVWD seems to be different from other LOD replacers in that instead of providing LOD files it has you manually generate them with the TES LOD Generator tool. I still don't understand how this works or what the difference is exactly, but it really does as it says. It allows pretty much everything to be seen without Streamline cutting anything off...

 

EDIT: To clarify, my Terrain setting is turned off, yet everything is still showing. Anyhow, performance is not the issue lighting mods aside (they pummel my framerate for some reason). It's the blockiness that I've managed to somewhat fix, though I'm sure there are better methods.

 

Also, I am running RAEVWD and Illumination Within at the same time... I haven't noticed any side effects yet...

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