Gaedel Posted November 25, 2013 Posted November 25, 2013 Dear community, I am working on a project of my own and I´m using cut meshes that suit there purpose and are kind of vital for my landscape.The problem is, that the collision geometry is still in its original state, creating invisible collisionplanes, making parts inaccessible. Is there someone who knows how to corret the collision geometry or can provide me with contacts or guids of how to do it?Would really appreciate help there! Best regardsGaedel
Tamira Posted November 25, 2013 Posted November 25, 2013 Use the NifUtilsSuite by Skyfox and let ChunkMerge create a new collision from your edited file (use the same model for input and output).http://niftools.sourceforge.net/forum/viewtopic.php?f=38&t=4128 If you have no idea what to do with ChunkMerge, look at this tutorial, last part:http://tesalliance.org/forums/index.php?/tutorials/article/109-3d-craftworks-from-blender-to-skyrim/
Gaedel Posted November 25, 2013 Author Posted November 25, 2013 Thank you very much, I´ll try to get it working! Though a skilled nif/dds-modder as co-modder would be great :P
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