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Gervant First Person mod


oldcroaker52

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After installing the Gervant First Person mod for The Witcher 3 and running it, there comes a list of errors. This is the only mod that is installed and I carefully checked twice that all its files are where they should be according to the installation notes. All the errors relate to C++ code.

Here is the error list:

Error [modgfp]local\gervant\fpbase.ws(347): Property 'fov' exists but was not imported from C++ code.
Error [modgfp]local\gervant\fpbase.ws(351): Property 'fov' exists but was not imported from C++ code.
Error [modgfp]local\gervant\fp.ws(762): Property 'environmentParameters' exists but was not imported from C++ code.
Error [modgfp]local\gervant\fp.ws(763): Property 'environmentParameters' exists but was not imported from C++ code.
Error [modgfp]local\gervant\fp.ws(767): Property 'customClippingPlanes' exists but was not imported from C++ code.
Error [modgfp]local\gervant\fp.ws(768): Property 'customClippingPlanes' exists but was not imported from C++ code.
Error [modgfp]local\gervant\fp.ws(771): Property 'aspect' exists but was not imported from C++ code.
Error [modgfp]local\gervant\fp.ws(773): Property 'nearPlane' exists but was not imported from C++ code.
Error [modgfp]local\gervant\fp.ws(774): Property 'farPlane' exists but was not imported from C++ code.

Warning [content0]engine\environment.ws(30): Global native function 'EnableDebugOverlayFilter' was not exported from C++ code.
Warning [content0]engine\environment.ws(32): Global native function 'EnableDebugPostProcess' was not exported from C++ code.
Warning [content0]engine\showflags.ws(11): Global native function 'DebugSetEShowFlag' was not exported from C++ code.

 

Can anyone tell me what this is about and what can be done?

 

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