oldcroaker52 Posted November 28, 2022 Share Posted November 28, 2022 After installing the Gervant First Person mod for The Witcher 3 and running it, there comes a list of errors. This is the only mod that is installed and I carefully checked twice that all its files are where they should be according to the installation notes. All the errors relate to C++ code.Here is the error list:Error [modgfp]local\gervant\fpbase.ws(347): Property 'fov' exists but was not imported from C++ code.Error [modgfp]local\gervant\fpbase.ws(351): Property 'fov' exists but was not imported from C++ code.Error [modgfp]local\gervant\fp.ws(762): Property 'environmentParameters' exists but was not imported from C++ code.Error [modgfp]local\gervant\fp.ws(763): Property 'environmentParameters' exists but was not imported from C++ code.Error [modgfp]local\gervant\fp.ws(767): Property 'customClippingPlanes' exists but was not imported from C++ code.Error [modgfp]local\gervant\fp.ws(768): Property 'customClippingPlanes' exists but was not imported from C++ code.Error [modgfp]local\gervant\fp.ws(771): Property 'aspect' exists but was not imported from C++ code.Error [modgfp]local\gervant\fp.ws(773): Property 'nearPlane' exists but was not imported from C++ code.Error [modgfp]local\gervant\fp.ws(774): Property 'farPlane' exists but was not imported from C++ code.Warning [content0]engine\environment.ws(30): Global native function 'EnableDebugOverlayFilter' was not exported from C++ code.Warning [content0]engine\environment.ws(32): Global native function 'EnableDebugPostProcess' was not exported from C++ code.Warning [content0]engine\showflags.ws(11): Global native function 'DebugSetEShowFlag' was not exported from C++ code. Can anyone tell me what this is about and what can be done? Link to comment Share on other sites More sharing options...
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