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Issues with projectile's


JimboTB

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Hi everyone.

 

I'm trying to modify my game so that the ballistic weapons have bullets that fire at the correct velocities and ranges. I have an idea what the weapons can do, but because the projectile window in the GECK is not marked with units I have no idea what values to set them to.

 

i.e I don't know whether the speed is in feet per second, meters per second or what. :wallbash:

 

Any help here would be great.

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