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The Castle workbench has shifted to the entrance?


Herozero2001

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There is no marker it is the WorkshopWorkbench object itself. The issue is that stuff can/will break if it is moved outside the workshop tagged location or too far from the center of the build area activator primitive.

 

My solution includes those checks and tests which most people are unaware of and happily destroy their own games using uninformed reddit posts, youtube videos or what some bloke told them down the pub.

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Check this out, no mods, just console commands.

 

Whoops.. I was thinking about the editor.. you can't move the workbench in the editor on existing saves because its location is saved into them but of course you can move it around in the console. :smile:

 

If you don't have a target reference, try "WorkbenchRefID.ModPos Axis X", like "ff0123567.ModPos X 10".

Edited by LarannKiar
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