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Anyone know how to modify a floor piece?


Jormundgand

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Hello, im new to posting in this forum, but not new to reading it. :D

 

Anyhow, im making a quite cool looking castle for my Arch mage character. Almost finished and just missing a floor piece with Red "Blood" Pentagram for the summoning chamber.

 

Im using a imperial style, using in_impsmall_r_center_01 for the whole floor. Anyone knows how i can modify such a piece to include the pentagram?

 

Thanks in advance for any help given to a hopeless mooder. :blink:

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  • 4 weeks later...
:ph34r: If you have a NIF mesh ripper such as NIF Texture, you can open the file and find which texture is associated with the mesh you're using (something along the lines of TX_woodfloor_brown.bmp or .dds). Open that file in a paint program, such as Paint Shop Pro. Paint your pentagram on the image then save it with a similar, but different, file name (such as Tx_woodfloor_pentagram.bmp or .dds). Now, going back to the mesh file you have open. Replace the woodfloor texture filename with the one you just created (depending on which program you're using, you may have to use the exact number of characters for the filename as the original). Save the mesh with a new, unique name (such as in_impsmall_penta_center_01.nif). Only thing left to do is create a new static object with the mesh you just created in TESCS and place it wherever you like. Works like a charm!
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