SgtMerrick Posted November 29, 2013 Share Posted November 29, 2013 I'm currently trying to fill one of my created locations with 5-6 un-named NPCs. I put them all in there, and they're spawning properly, but the problem is they all look exactly the same (The default caucasian for male and female). How would I go about making them have a random skin colour and hairstyle each time they spawn? And for that matter, can I randomise the genders of them as well so I don't have to have two seperate NPCs for male and female? I'm sure this is probably quite simple, but I've looked at other, similar NPCs on the GECK but cannot find anything helpful. I know how to use leveled lists to give the NPCs random armour and weapons, if that will help your answers. Sorry if this is in the wrong place. P.S. I couldn't make a introduction thread, it said I couldn't post in that sub-forum. thanks in advance. Link to comment Share on other sites More sharing options...
dangman4ever Posted December 1, 2013 Share Posted December 1, 2013 Basically you have to create a new NPC for each variation. In other words, if you want a black version of your NPC, you have to create new NPC with the race set to "African". If you want each NPC to have different hair, you have to make a new NPC for each hair variation you want. So on and so forth. Do note you can set each of those NPCs to use certain traits, stats, items, etc from one NPC so that you have to redo all that work. That's what the ActorBase is for. Then you create a new Level Character list under the "LeveledCharacter" category right above the NPC category. Add in all the NPCs you created into that leveled character list. Then place that "list" into the game world at your choosing. Now you will have a randomized spawn of NPCs. Link to comment Share on other sites More sharing options...
SgtMerrick Posted December 1, 2013 Author Share Posted December 1, 2013 Ah, thank you so much. It all seems obvious now, but you really helped me out. Thanks again. Link to comment Share on other sites More sharing options...
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