VRApollo Posted November 30, 2013 Share Posted November 30, 2013 For followers, one thing I've noticed about transformations, and hope someone might know an answer. The problem happens when you select anything other than 'NONE' for the skin dropdown on the NPC Traits tab. I've got the werewolf and werebear working, but whenever a non-vanilla body type is used (like UNP/CBBE/etc), there is a big problem. When they turn to the beast form, they turn invisible until they turn back. I've tested it also using setskin() from the SKSE, and verified that the beast form works correctly when switching to vanilla body, then breaks immediately when using any other body type. And no mod on nexus seems to fix the problem, as I've tried several. All standalone and replacer follower mods that use UNP/CBBE/etc turn invisible in werewolf/werebear form. We did find that if you leave the NPC defined as a 'NONE' in the CK, it WILL still work if you place the UNP/CBBE body types in the character female folder, but that would also act as a replacer and change every NPC in the game. Does anyone know how to fix this for followers? It does not seem to be a problem for the player character. Link to comment Share on other sites More sharing options...
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