hereami Posted December 17, 2022 Share Posted December 17, 2022 (edited) Always assumed, that if all mgef are blocked by mgef-side condtions, then spell won't apply.Now have discovered it's not true and spell (Ability here) appears attached anyway (Subject.HasSpell), though no effect is present (Subject.HasMagicEffect).Does this mean, that spell-side conditions keep running constantly, while just idling pointlessly? Makes no sense imo. I mean, main goal of blocking unneccessary mgef at cast was to avoid excessive processing of conditions or spell at whole. Although maybe it's for alias Abilities only? Edited December 17, 2022 by hereami Link to comment Share on other sites More sharing options...
LarannKiar Posted December 17, 2022 Share Posted December 17, 2022 Does this mean, that spell-side conditions keep running constantly, while just idling pointlessly? If the Spell don't have any Magic Effect whose conditions are met, the Spell is idling yes (effects are in a "dormant" state). Spells can have multiple Effect Items though, so by having Spell and MagicEffect conditions, you have better options to conditionalize them (within the Spell which can be pretty handy, e.g., make a hierarchy: Spell conditions >> MagicEffect conditions). When the Spell's processing stops, all Magic Effects are dispelled. Link to comment Share on other sites More sharing options...
hereami Posted December 17, 2022 Author Share Posted December 17, 2022 (edited) Well, yes. Not dormant, but nonexistent. If none of effects were allowed to stick, then why need an essentially empty spell to stay applied, pretty weird. Not that we can do something here to avoid it, just have a hope then, that game is wise enough to not process conditions on Effect entries, which were invalidated at cast moment, spares some flops for currently valid things. Edited December 17, 2022 by hereami Link to comment Share on other sites More sharing options...
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