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Next gen compilation errors?


JasonBreen

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Im getting this after trying to compile?

 

Error [mod0000_mergedfiles]game\player\playerwitcher.ws(6113): Could not find function 'DetectTagOfASet'

Warning [mod_interfaceanim]local\interfaceanim\interfaceanim_base.ws(978): Adding state 'Start' to class 'InterfaceAnimC' which is not a state machine. Did you forget the 'statemachine' keyword in class?
Warning [mod_interfaceanim]local\interfaceanim\interfaceanim_base.ws(993): Adding state 'Loop' to class 'InterfaceAnimC' which is not a state machine. Did you forget the 'statemachine' keyword in class?
Warning [mod_interfaceanim]local\interfaceanim\interfaceanim_base.ws(1018): Adding state 'Stop' to class 'InterfaceAnimC' which is not a state machine. Did you forget the 'statemachine' keyword in class?
Warning [mod_interfaceanim]local\interfaceanim\interfaceanim_base.ws(1033): Adding state 'None' to class 'InterfaceAnimC' which is not a state machine. Did you forget the 'statemachine' keyword in class?
Warning [content0]engine\environment.ws(30): Global native function 'EnableDebugOverlayFilter' was not exported from C++ code.
Warning [content0]engine\environment.ws(32): Global native function 'EnableDebugPostProcess' was not exported from C++ code.
Warning [content0]engine\showflags.ws(11): Global native function 'DebugSetEShowFlag' was not exported from C++ code.

 

Keep in mind Im using TW3MM, not Vortex, as I was told it does not have full functionality with Witcher 3.

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