baesilx Posted December 3, 2013 Share Posted December 3, 2013 Okay so I've modded my game and finally got everything to work properly yesterday. I went straight to megaton and had no problems. Now i'm on my way to rivet city (literally just started the game) and every which way I go, i run into a glitch or something that causes my game to crash. First is was the fire ants in that one city, then the super duper mart. The game crashes on me entering the mart, or even just walking around. I understand that fallout 3 can potentially crash for no reason after long hours of gameplay, but this is after about 2 minutes tops. I run through FOSE and I use the NMM and FOMM. I have archive invalidation, and have even sorted my mods using BOSS. I understand load order, and I cant see anything wrong with mine. Does anyone have any ideas of what might be causing the crashes? Link to comment Share on other sites More sharing options...
ma1025 Posted December 4, 2013 Share Posted December 4, 2013 (edited) Did you restrict your game to two (or in my case, just one) CPU cores?http://www.sevenforums.com/gaming/20199-fallout-3-windows-7-w-quad-core.html For most people it's unplayable with all four (or more) but two cores usually work fine. I had to go to one core though. It kept crashing on save otherwise. You might also want to roll through your load order with FO3EDIT. http://www.nexusmods.com/fallout3/mods/637/? http://www.nexusmods.com/fallout3/mods/8629/ Edited December 4, 2013 by ma1025 Link to comment Share on other sites More sharing options...
baesilx Posted December 4, 2013 Author Share Posted December 4, 2013 I've already limited it to two CPU cores. I'm thinking now, my problem is I tried getting Python/wyre bash. I tried going through the whole process (ended up having to follow a New Vegas tutorial) and I don't think I completed it properly. I Link to comment Share on other sites More sharing options...
Recommended Posts