Jump to content

Skyrim keeps crashing randomly , here is a warnings and papyrus log


bluesky200

Recommended Posts

I won't make this a long post, as it is the usual CTD problem, but it started randomly in different places since installing two MOD's, yet after uninstalling them and loading a previous save.. it still happen s

 

Here is a few text reports I found ..one in the Skyrim INI and the other in the editor warnings text:

 

 

Skyrim INI:

 

[Combat]
fMagnetismStrafeHeadingMult=0.0
fMagnetismLookingMult=0.0
[Grass]
bAllowCreateGrass=1
bAllowLoadGrass=0
[Water]
bReflectLODLand=1
bReflectSky=1
bReflectLODTrees=1
bReflectLODObjects=1
[Archive]
sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsa
sResourceArchiveList2=Skyrim - Voices.bsa, Skyrim - VoicesExtra.bsa
[Display]
bShadowsOnGrass=-1
fLightLODMaxStartFade=3500.0
bAllowScreenshot=1
fShadowLODMaxStartFade=1000.0
iPresentInterval=1
iShadowMapResolutionPrimary=2048
fSpecularLODMaxStartFade=2000.0
fShadowLODRange
fShadowLODMinStartFade
bActorSelfShadowing=-1
bEquippedTorchesCastShadows=-1
[Decals]
bDecalMultithreaded=0
[Animation]
bMultiThreadBoneUpdate=-1
[Audio]
fMusicUnDuckingSeconds=8.0
fMenuModeFadeInTime=1.0
fMusicDuckingSeconds=6.0
fMenuModeFadeOutTime=3.0
[backgroundLoad]
bUseMultiThreadedFaceGen=-1
bUseMultiThreadedTrees=-1
[HAVOK]
iNumThreads
[Papyrus]
bEnableTrace=0
fPostLoadUpdateTimeMS=500.0
bEnableLogging=0
bLoadDebugInformation=0
iMinMemoryPageSize
iMaxAllocatedMemoryBytes
iMaxMemoryPageSize
[General]
bUseThreadedTempEffects=-1
uInterior Cell Buffer
bUseThreadedParticleSystem=0
uExterior Cell Buffer=36
bUseThreadedMorpher=0
bMultiThreadMovement=-1
sLanguage=ENGLISH
bBorderRegionsEnabled=0
[GeneralWarnings]
SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.
I will post the Warnings text in the next post
Link to comment
Share on other sites

Here is the warnings text:

 

 

:\_Skyrim\Code\TESV\BSShader\Shaders\BSLightingShaderProperty.cpp
Line: 806
MASTERFILE: NavmeshInfo 00028e37 has no parent space, ignoring
MASTERFILE: Automatic door 'AutoLoadDoor01' (00015E1D) [324 units] in cell 'YngolBarrowExterior' has its teleport marker too close to the linked door.
MASTERFILE: Errors were encountered during InitItem for reference:
Base: 'AutoLoadDoor01' (00031897)
Ref: '' (00015E1D)
Cell: 'YngolBarrowExterior' (0000B452) (38, 11) in world 'Tamriel' (0000003C)
See Warnings file for more information.
MASTERFILE: Automatic door 'WRShackDoorMinUse01' (0006767F) [48 units] in cell 'WhiterunExterior10' has its teleport marker too close to the linked door.
MASTERFILE: Errors were encountered during InitItem for reference:
Base: 'WRShackDoorMinUse01' (000FE471)
Ref: '' (0006767F)
Cell: 'WhiterunExterior10' (000095DA) (7, -1) in world 'Tamriel' (0000003C)
See Warnings file for more information.
MASTERFILE: Automatic door 'AutoLoadDoor01' (0001779F) [125 units] in cell 'KarthwastenExterior03' has its teleport marker too close to the linked door.
MASTERFILE: Errors were encountered during InitItem for reference:
Base: 'AutoLoadDoor01' (00031897)
Ref: '' (0001779F)
Cell: 'KarthwastenExterior03' (0000707A) (-34, 9) in world 'Tamriel' (0000003C)
See Warnings file for more information.
MASTERFILE: Automatic door 'ShipTrapdoor01MinUseHidden' (00099315) [0 units] in cell 'Wilderness' has its teleport marker too close to the linked door.
MASTERFILE: Errors were encountered during InitItem for reference:
Base: 'ShipTrapdoor01MinUseHidden' (00061435)
Ref: '' (00099315)
Cell: 'Wilderness' (0000967A) (2, -6) in world 'Tamriel' (0000003C)
See Warnings file for more information.
MASTERFILE: Automatic door 'dunda14PortalDoor01' (0003DC3F) [287 units] in cell 'DA14Interior' has its teleport marker too close to the linked door.
MASTERFILE: Errors were encountered during InitItem for reference:
Base: 'dunda14PortalDoor01' (0003DC41)
Ref: '' (0003DC3F)
Cell: 'DA14Interior' (0003D62B)
See Warnings file for more information.
MASTERFILE: Automatic door 'AutoLoadDoor01' (00015D12) [307 units] in cell 'WolfskullCave01' has its teleport marker too close to the linked door.
MASTERFILE: Errors were encountered during InitItem for reference:
Base: 'AutoLoadDoor01' (00031897)
Ref: '' (00015D12)
Cell: 'WolfskullCave01' (000151F6)
See Warnings file for more information.
MASTERFILE: Automatic door 'HelgenKeep01btoExteriorREF' (000909D2) [275 units] in cell 'HelgenKeep01' has its teleport marker too close to the linked door.
MASTERFILE: Errors were encountered during InitItem for reference:
Base: 'ImpDoorSingleLoad01' (0004203A)
Ref: 'HelgenKeep01btoExteriorREF' (000909D2)
Cell: 'HelgenKeep01' (0005DE24)
See Warnings file for more information.
MASTERFILE: Automatic door 'HelgenKeeptoExterior01REF' (0005DF95) [304 units] in cell 'HelgenKeep01' has its teleport marker too close to the linked door.
MASTERFILE: Errors were encountered during InitItem for reference:
Base: 'ImpDoorDoubleLoad01' (000439C4)
Ref: 'HelgenKeeptoExterior01REF' (0005DF95)
Cell: 'HelgenKeep01' (0005DE24)
See Warnings file for more information.
TEXTURES: CLONE quêtem\lumieredekannon.nif : Scb is missing a normal map
TEXTURES: CLONE quêtem\lumieredekannon.nif : Scb is missing an environment map
TEXTURES: CLONE quêtem\lumieredekannon.nif : 1stPersonSteelMace:0 is missing a normal map
TEXTURES: CLONE quêtem\lumieredekannon.nif : 1stPersonSteelMace:0 is missing an environment map
TEXTURES: Warnings were encountered during texture swap for model 'quêtem\lumieredekannon.nif'. Check warnings file for more details.
TEXTURES: CLONE quêtem\lumieredekannon.nif : Scb is missing a normal map
TEXTURES: CLONE quêtem\lumieredekannon.nif : Scb is missing an environment map
TEXTURES: CLONE quêtem\lumieredekannon.nif : 1stPersonSteelMace:0 is missing a normal map
TEXTURES: CLONE quêtem\lumieredekannon.nif : 1stPersonSteelMace:0 is missing an environment map
TEXTURES: Warnings were encountered during texture swap for model 'quêtem\lumieredekannon.nif'. Check warnings file for more details.
TEXTURES: CLONE quêtem\lumieredekannon.nif : Scb is missing a normal map
TEXTURES: CLONE quêtem\lumieredekannon.nif : Scb is missing an environment map
TEXTURES: CLONE quêtem\lumieredekannon.nif : 1stPersonSteelMace:0 is missing a normal map
TEXTURES: CLONE quêtem\lumieredekannon.nif : 1stPersonSteelMace:0 is missing an environment map
TEXTURES: Warnings were encountered during texture swap for model 'quêtem\lumieredekannon.nif'. Check warnings file for more details.
TEXTURES: CLONE quêtem\lumieredekannon.nif : Scb is missing a normal map
TEXTURES: CLONE quêtem\lumieredekannon.nif : Scb is missing an environment map
TEXTURES: CLONE quêtem\lumieredekannon.nif : 1stPersonSteelMace:0 is missing a normal map
TEXTURES: CLONE quêtem\lumieredekannon.nif : 1stPersonSteelMace:0 is missing an environment map
TEXTURES: Warnings were encountered during texture swap for model 'quêtem\lumieredekannon.nif'. Check warnings file for more details.

 

 

 

 

 

Thanks for any help... I just want to get a pretty stable game running... I don't mind a few problems, can't be helped.... but not where my heart is thumping everytime I enter an area or enter a building... worrying about suddenly seeing the Batman symbol that so graciously decorates my desktop.......cautiously walking around everywhere in the game all the time... ha ha

 

My game was running fine a few days ago with the MOD's I was using...... no problems

 

Cheers

Link to comment
Share on other sites

  • 4 months later...
  On 12/5/2013 at 1:25 PM, bluesky200 said:

 

I won't make this a long post, as it is the usual CTD problem, but it started randomly in different places since installing two MOD's, yet after uninstalling them and loading a previous save.. it still happen s

 

Here is a few text reports I found ..one in the Skyrim INI and the other in the editor warnings text:

 

 

Skyrim INI:

 

[Combat]
fMagnetismStrafeHeadingMult=0.0
fMagnetismLookingMult=0.0
[Grass]
bAllowCreateGrass=1
bAllowLoadGrass=0
[Water]
bReflectLODLand=1
bReflectSky=1
bReflectLODTrees=1
bReflectLODObjects=1
[Archive]
sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsa
sResourceArchiveList2=Skyrim - Voices.bsa, Skyrim - VoicesExtra.bsa
[Display]
bShadowsOnGrass=-1
fLightLODMaxStartFade=3500.0
bAllowScreenshot=1
fShadowLODMaxStartFade=1000.0
iPresentInterval=1
iShadowMapResolutionPrimary=2048
fSpecularLODMaxStartFade=2000.0
fShadowLODRange
fShadowLODMinStartFade
bActorSelfShadowing=-1
bEquippedTorchesCastShadows=-1
[Decals]
bDecalMultithreaded=0
[Animation]
bMultiThreadBoneUpdate=-1
[Audio]
fMusicUnDuckingSeconds=8.0
fMenuModeFadeInTime=1.0
fMusicDuckingSeconds=6.0
fMenuModeFadeOutTime=3.0
[backgroundLoad]
bUseMultiThreadedFaceGen=-1
bUseMultiThreadedTrees=-1
[HAVOK]
iNumThreads
[Papyrus]
bEnableTrace=0
fPostLoadUpdateTimeMS=500.0
bEnableLogging=0
bLoadDebugInformation=0
iMinMemoryPageSize
iMaxAllocatedMemoryBytes
iMaxMemoryPageSize
[General]
bUseThreadedTempEffects=-1
uInterior Cell Buffer
bUseThreadedParticleSystem=0
uExterior Cell Buffer=36
bUseThreadedMorpher=0
bMultiThreadMovement=-1
sLanguage=ENGLISH
bBorderRegionsEnabled=0
[GeneralWarnings]
SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.
I will post the Warnings text in the next post

 

 

Hey where can I find the warning text logs.. I have the same thing and would like to get a look at the logs

Link to comment
Share on other sites

ANOTHER EDIT: Geez, a necro thread; I feel pretty stupid, but will leave my reply up just in case some one else stumbles onto this thread.

...........

Some confusion here...

 

There are no warnings in Skyrim.ini; the message you see is just a text string for the game to output if that error occurs. That line is in vanilla Skyrim.ini before the game ever even runs. In years of playing Oblivion (it has that entry) and Skyrim, I've never actually seen that message displayed, or seen a Warnings.txt file.

 

What is the full path and filename of the second "warning text" you posted?

 

EDIT: It looks like a CK log; is it from Skyrim\EditorWarnings.txt? If it is, that is not a game error log, its a Creation Kit warning log. Those entries are from all those Warnings you click "Yes to All" on when the CK loads plugins.

Edited by Lord Garon
Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...