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Two quick rigging questions.


Primantis

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Hi folks,

 

Two questions here, I'm trying to Rig in Blender.

 

Can I import a skeleton from "Femaleupperbody.nif", or do I have to import the entire base skeleton that I extracted from the BSA?

 

 

 

I recurrently get an export error along the lines of "Vertices/Faces of Object:xyz aren't assigned to any body part. Cannot export to NIF"

 

It auto selects the troublesome faces or vertices, then I weight them again, but I keep getting the same error, anyone know why?

 

Thanks.

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Make sure you weight paint for for every bone. In the Link And Materials Weight Paint for every Vertex Group. BP_Head, BP_Torso, bip01neck or whatever you chose to name them, can't remember the names.
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Make sure you weight paint for for every bone. In the Link And Materials Weight Paint for every Vertex Group. BP_Head, BP_Torso, bip01neck or whatever you chose to name them, can't remember the names.

 

 

Ok I got it all figured out, thanks for your help ;)

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