Sypron Posted February 14, 2005 Share Posted February 14, 2005 i'm having trouble making a new, retextured race for morrowind. alls well so far and it's looking great, but when i got to the mesh called "hand" not hand.1st, but just hand. i try to replace the old mesh with the new one (like i always do) and the program crashes. i have no idea what i'm doing wrong. i dont use any tutor and i'm doing it first hand. could someone help? Link to comment Share on other sites More sharing options...
Sir Bob Posted February 15, 2005 Share Posted February 15, 2005 There should be more than one hand file, there should be hands.1st and a hands file, not just one, if you make it like that then it should work. Link to comment Share on other sites More sharing options...
Abramul Posted February 15, 2005 Share Posted February 15, 2005 If my calculations are correct, *puts away abacus* only playable races need hands.1st. Yes? Link to comment Share on other sites More sharing options...
Sypron Posted February 15, 2005 Author Share Posted February 15, 2005 okay, i seemed to have confused you. forget everything i said about hand.1st, when i try to replace the mesh, "hand," TES CS crashes, everytime Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.