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Configurable Repair Lists


damurphy72

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How hard would it be to do something like the cross-repair mods, but drive the repair lists from an XML or INI file?

 

I ask because I'm not really satisfied with a lot of the repair options in the mod forums. Repairing guns with tin cans is silly, and I can't really see how a .32 revolver is going to provide anything to fix a .44 magnum and vice-versa (for the same reason that while you can fire a .38 cartridge in a .357 magnum revolver, you do NOT want to try the opposite).

 

I can see scrap metal being used to fix firearms (with a workbench, pref, but I'll take what I can get). I can also fudge energy weapons being cross-reparable - partially because they don't really exist so you can pretend they work any way you like.

 

I'm guessing that this is either relatively simple or practically impossible.

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Why would you need to call an XML or INI? The form list for Repairing is a much easier way to do it. Just change each weapons repair list to anything you want.
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