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Vulkan, DXKV and CP 2077


Darrow82

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I've read some but not likely enough on the Vulkan API and its superiority to both Apple's Metal and Windows DX, and there is basically a conversion (?) as I understand it that would allow you to implement Vulkan in a game designed for DirectX (like Cyberpunk). Anyone tried this, and have any thoughts on it if they have?

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