Darrow82 Posted January 3, 2023 Share Posted January 3, 2023 I've read some but not likely enough on the Vulkan API and its superiority to both Apple's Metal and Windows DX, and there is basically a conversion (?) as I understand it that would allow you to implement Vulkan in a game designed for DirectX (like Cyberpunk). Anyone tried this, and have any thoughts on it if they have? Link to comment Share on other sites More sharing options...
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